![]() ![]() Skely specified that the team wants this mechanic to be limited, so it can't be abused by those who might want to pull the plug on their computer every time they find themselves in a bind, to be consumed only in the rare, emergency situation. "Basically the way this will work is: if you get disconnected, for any reason, if you have one of these Scrolls of Escape it will trigger even though you weren't there to trigger it, and it will teleport you to town," Shely added. Because it has these controls in terms of being consumable and being a rare drop, this is the place where we want to add disconnect protection." "We have already a mechanism in the game that allows players to escape from boss fights that has very strict controls on it, called the Scroll of Escape. "These can be some of the must frustrating situations for a Hardcore player, because in many cases it's completely outside of your control," Skely explained. The panel, which included Franchise General Manager Rod Fergusson and Game Director Joe Shely, talked about the issue and their plans to fix it. In this mode, a single character death results in that character's permanent deletion, and Hardcore players have reported losing those characters due to disconnects from the server resulting in their character standing idle until killed. ![]() It's not been uncommon for players to get disconnected from Diablo 4's servers in the few short weeks since they began exploring Sanctuary, and while only a minor inconvenience to most, it's been a real problem for the game's most hardcore players who play on the aptly named "Hardcore" mode. ![]()
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